Train your flow.
Master your game.
FLOWGG builds a training path around the way you actually play.
Every player has a flow. FLOWGG reads it, shows your weak points and turns them into targeted drills — for FPS, MOBA, mouse, controller, coaches and teams.
Weak point: bad timing after first contact.
“You react fast, but reset too late.”
Every player has a flow.
Some players win through aim. Some through timing. Some through awareness. Some through discipline. FLOWGG does not force one training path on everyone. It reads your style, shows your weak points and builds the routine that fits your way of playing.
Aim Flow
For players who live on mira, tracking, flicks, crosshair placement and mechanical precision.
Tracking sets · flick discipline · target switch ladders.
Control Flow
For players who win through space, positioning, movement, map control, cooldowns and utility.
Map control drills · utility timing · positioning loops.
Reaction Flow
For players who need to improve response time, target switching, clutch reaction and fight opening.
Reaction drills · peek timing · target switch under pressure.
Decision Flow
For MOBA / tactical FPS / team players: macro, timing, rotations, fight selection, trades, objectives.
Decision review · macro simulations · objective windows.
Discipline Flow
For players who lose not to skill, but to tilt, overpeek, bad habits, broken routine and inconsistency.
Reset routine · breathing reps · pattern self-review.
Find your flow.
Four questions. One signal. FLOWGG reads your answers, returns your current flow profile and the routine that fits your way of playing.
Prototype — runs locally in your browser. No account, no backend.
What do you play most?
Your flow is not a rank.
It is a training signal.
A private dashboard. No leaderboard, no social score. Only signals you can train against.
The FLOWGG loop.
Not random drills. Targeted training.
Play
The player plays, records a session or enters training.
Read
FLOWGG reads patterns, errors, input, decisions and notes.
Think
The system shows what is happening — not only numbers, but the reason.
Train
FLOWGG generates a targeted routine.
Review
VOD tags, errors and improvements, side by side.
Repeat
The flow evolves with the player.
FLOWGG does not only train your hands. It trains the way you think.
Competitive players do not improve only by shooting more targets. They improve when they understand why they lose fights, why they rotate late, why they panic, why they overpeek, why their aim breaks under pressure. FLOWGG turns every session into a readable training signal.
Why did I lose this fight?
Was it aim, timing or decision?
Did I repeat the same error?
What should I train today?
What changed from last session?
What is my real pattern?
A taste of the field. Click the targets.
Front-end simulation. The real engine will read input, decisions and patterns — not just hits.
“You are fast, but unstable.”
One field. Every player. Every input.
FPS Flow
For aimers, entry players, snipers, support and tactical FPS players.
Tracking, flicks, recoil, peeking, movement, target switching.
First contact, reset time, crosshair stability, panic movement.
VOD review that connects to training.
VOD Review in FLOWGG is not just watching clips. It connects moments to training — every error becomes a drill, every pattern a routine.
- Timeline + error tags
- Death review · decision review
- Player thought · coach note
- Linked drill per error type
- Repeated pattern detection
- Improvement suggestions across sessions
“I thought he was low.”
coach_note“You did not need to re-peek. Hold space.”
Customize everything. Down to the last pixel.
Your field. Your input. Your rhythm. Your flow. Every module is configurable — visuals, inputs, rules, scoring, routines.
Training sets. Made by players, for players.
Later, Stupefacente Shop will let players share or sell useful training systems: routines, drills, VOD templates, HUD setups and flow presets. Value comes from method, not hype.
Flow Sets
Routines tuned to a specific flow archetype.
Player Routines
Configs and drills from competitive players.
Coach Protocols
Weekly plans, periodisation, review templates.
Controller Config Packs
Curves, deadzones, sensitivities, assist control.
MOBA Reaction Packs
Skillshots, reaction windows, decision drills.
FPS Entry Pack
Aim, peeking, recoil and entry routines per role.
Discipline Pack
Reset reps, breathing, tilt protocols.
VOD Review Templates
Tag presets, note schemas, error trees.
DOJO is the method. FLOWGG is the katana.
Stupefacente
autonomous competitive branch.
FLOWGG
the katana — training app/game.
FLOWGG can live as an autonomous game/app. When connected to SF, it can become part of the player’s personal system: identity, training signals, progress and value recognition — all under user control.
Phased. Realistic. Player-led.
Flow Signal Landing
- Public concept
- First waitlist
- Player flow positioning
- Early feedback
Playable Training Prototype
- FPS aim drills
- Controller drills
- Mouse profiles
- Live simulation
- Basic flow score
Personal Flow Engine
- Onboarding
- Player archetypes
- Weakness detection
- Suggested routines
- Local profile saving
VOD Review Lab
- Clip timeline
- Error tags
- Player & coach notes
- Linked drills
- Progress comparison
Creator / Coach Sets
- Flow sets
- Coach routines
- Player presets
- Stupefacente Shop foundation
SF Ecosystem Link
- Optional SFID identity
- Optional ECO signal
- GG recognition layer
- DOJO method integration
Find your flow. Join the first wave.
Players, coaches, teams and creators — tell us how you train. The first wave shapes the first modules.